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Q&A and Chat widgets

A ready-made interface for Dialogue Engine

Add an AI activity to your course without building the interface. Choose a widget, adjust its look in SlideMind, then paste the generated code into Rise, an HTML page or an authoring tool that supports embeds.

Start with one activity in your own course.

Q&A widget

Three layouts for an open question.

The learner answers in their own words and receives feedback. Add a score and a verdict when the activity calls for them.

Question header

The question stays at the top, above the answer and the feedback. A good fit for most lessons.

Score as a fraction

Worksheet

The question and a hint sit beside the answer, like an exercise sheet.

Score as a bar

Flip card

The question is on the front. The card turns over to reveal the feedback.

Score hidden

  • Score shown as a fraction or a bar, or hidden.
  • Verdict in three levels: Good answer, Partially correct or Not quite.
  • Another attempt with a button you can turn on or off.

Chat widget

A conversation, from opening to wrap-up.

The widget opens with your message, keeps the exchange going and ends it the way you choose.

Opening message
Sets the scene or gives the character’s first line.
Number of messages
Limit how many messages the learner can send, or leave the conversation open.
After the last message
The AI wraps up, a fixed message appears, the message box disappears or nothing more happens. With a message limit, an end card closes the activity.

Your course, your look

Match the widget to your course.

Light theme
Dark theme
Your colours
Theme and colours
A light or dark theme, a main colour and the colours of the AI’s messages.
Shape
Corner radius, card shadow and button alignment.
Header
Show or hide the header and choose its title.
Labels and language
Default text in English or French, set for your workspace or for one slide. Rewrite any label, from the buttons to the verdicts, in your course’s tone.

Built in

What the widget takes care of.

  • Learner identification

    When your LMS provides it through SCORM, xAPI or cmi5, the widget recognises the learner. Memory Engine can then link their answers from one course to the next. Without an LMS, Q&A and Chat work the same way, without memory.

  • An AI notice

    If you wish, learners see a short notice before their first answer, with a link to your privacy policy.

  • Unavailable results

    If an answer can’t be produced, the learner reads a plain message in their language, never a technical error.

  • Completion in Rise

    A Continue block can wait until the learner sees the Q&A feedback or reaches the end of the conversation.

Setup

From SlideMind to your course in three steps.

  1. Create the activity.

    Write the question or the role and your instructions for the AI, then test them with “Try it”.

  2. Choose the widget and its look.

    Pick Q&A or Chat, a layout and your colours. The preview shows the result as you go.

  3. Paste the code into your course.

    Copy the generated code into a Rise Code block, an HTML page or an authoring tool that supports embeds, then test the published course.

Explore the Rise integration

Practical questions

Before you build.

Do learners need a SlideMind account?

No. Learners use the widget inside your course. When your LMS provides it, the widget identifies them automatically.

Can I change the widget’s text?

Yes. Every label can be rewritten: question, answer box, buttons, feedback, score and verdicts. Write them in the language and tone of your course.

Can the widget speak French?

Yes. Every text the learner reads, error messages included, appears in English or French, set for your workspace or for one slide. The AI answers in the language of your instructions.

Is the score sent to my learning management system (LMS)?

No. The score and verdict appear in the widget, and in Rise SlideMind passes only the completion of the activity. In Storyline, the widget in a Web Object writes the verdict and your fields to variables your course can use.

Where can I use the widgets?

In a Rise Code block, an HTML page or an authoring tool that supports embeds. In Storyline, insert the Q&A or Chat widget as a Web Object.

Do I need an LMS?

Not for AI feedback and conversations: the widgets also work in a Web export or on any HTML page. Learner memory does need to know who the learner is. The LMS usually supplies that identity; the integration also accepts an identifier you provide.

Keep the idea going.

Add your first widget.

Create an activity, choose its layout and paste it into your course.